Thursday, May 19, 2011

GamingTheOS reviews Laser Dolphin!

Sunday, May 15, 2011

No videos. Sunday.

Day off. :P

(Don't take it as that I won't bring out anything on sundays, just don't assume that I guarantee it, because I don't.)

Saturday, May 14, 2011

Damn Ladder, U Scary! - Episode 2

This game is LONG! Almost 30 minutes. Split it into 3 parts to allow easier uploading.

Disclaimer: I will NOT space out the 3 parts as one part per day (at least not on purpose). This is ONE video! I will do my best to bring out all 3 parts today, although they take ages to encode and upload so it may not happen.

Friday, May 13, 2011

Thursday, May 12, 2011

Software problems

No videos coming out tonight as I'm having issues getting the sound working properly on my videos. Sorry. :(

Wednesday, May 11, 2011

Damn Ladder, U Scary! - Episode 1

As promised, an SC2 video! Again, I NEED FEEDBACK. PLEASE.
There's some audio drops in there, but please don't watch it on full volume. It'll hurt your ears. Sorry for the weird black borders, will attempt to fix that for tomorrow's video. Thanks for watching!

Tuesday, May 10, 2011

As promised: Frisbee Forever

Today, videos!

This is an entirely experimental new format. I'd really, really like to know what you think. Please post feedback in the comments below as well as to! If the reception is positive, I will keep doing these in the future.

Tomorrow, I will be bringing you some SC2 content as well as another app store game review, most likely in a video format as well. Stay tuned!

Monday, May 9, 2011

News, an update and future plans

Hello there!

I'd like to apologize for the lack of content.. IRL troubles as well as internet problems have kept me from giving you an update these last few days. Rest assured that I am back now and will strive to give you updates more often - every few days, if not once a day.

I also want to spend a bit of time talking about future content and so on. Let me start off by saying that I really like putting out reviews for you guys! I know that not a lot of people read this blog, but I'm looking to change that, and part of that plan involves putting out content appealing to a broader audience than simply iOS games.

In that vein, I'm going to be putting out some more general gaming content alongside the app store reviews. This is more to fill in holes than it's to skip over fences - it turns out that decent / deep iOS games are few and far between. This isn't a question of me not wanting to review bad games - rather, it's the fact that many games on the app store, good or bad, don't have a lot to talk about!

This "general gaming content" will include news as well as some personally produced videos (yes, videos!) involving such things as Starcraft II, indie games, etc. I would also really, really like to put out video reviews for app store games, but that'll have to wait a bit. I hope to be able to do that fairly soon.

Among the Starcraft-related things are some improvement casts (watching / commentating a mid-level replay and analyzing what could be improved, what to change etc), a series about non-standard play on the ladder, etc. I AM an avid gamer on the side, and though I am by no means a professional caster, there should be plenty to talk about. (Hey, I'm not a professional writer either.)

I also want to put out some audio blogs as well, mostly because a lot of people enjoy listening more than reading. Not sure why, but there you go!

With that, I'll leave you with a tentative schedule for tomorrow: I've got a review to show you of a new game on the app store called Frisbee Forever, produced by Kiloo Games. You can look forward to that one 'till tomorrow afternoon, EU time.


Wednesday, May 4, 2011

Katapeltis - Angry Birds clones are afoot

First off, sorry for the long absence!

Second off, today I'll be talking about a game on the app store called Katapeltis (according to the developer, this is greek for catapult). It revolves around firing cannonballs at enemies standing on platforms. Sounds familiar? It should, because it's basically angry birds without the touch-and-drag mechanics and different graphics. I know we're all aware that shovelware is abound on the appstore, but really, guys.

The game is... alright. Sure, to someone who has never played a catapult game on the iOS before, it might be entertaining, but I'm going to go out on a limb here and assume we all have. Priced at $0.99, it's not expensive, but it's not really worth it either considering what you can pick up for that price on the app store. The music is vaguely charming, but it gets old really fast.

My verdict? It's eh. I won't say "at all costs", because it's certainly an alright game, but it brings no innovation to the table.